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	<title>Habañero User Experience Group &#187; Design</title>
	<atom:link href="http://ueblog.habaneros.com/category/design/feed/" rel="self" type="application/rss+xml" />
	<link>http://ueblog.habaneros.com</link>
	<description>Habañero User Experience Blog</description>
	<pubDate>Sat, 20 Dec 2008 01:26:08 +0000</pubDate>
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			<item>
		<title>Drawing parallels in the usability of everyday things</title>
		<link>http://ueblog.habaneros.com/2008/11/18/drawing-parallels-in-the-usability-of-everyday-things/</link>
		<comments>http://ueblog.habaneros.com/2008/11/18/drawing-parallels-in-the-usability-of-everyday-things/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 00:54:22 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Usability Testing]]></category>

		<category><![CDATA[User Experience]]></category>

		<category><![CDATA[Web 2.0]]></category>

		<category><![CDATA[error handling]]></category>

		<category><![CDATA[everyday things]]></category>

		<category><![CDATA[messaging]]></category>

		<category><![CDATA[mom test]]></category>

		<category><![CDATA[usability]]></category>

		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/?p=179</guid>
		<description><![CDATA[As I stuck my foot into the elevator at the Habañero offices — from the inside, of course — to hold it open for a colleague this morning, it struck me that a lot of the principles of user-centric design that we hold dear for interactive media and web development are not as readily applied to everyday [...]]]></description>
			<content:encoded><![CDATA[<p>As I stuck my foot into the elevator at the <a href="http://www.habaneros.com">Habañero</a> offices — from the inside, of course — to hold it open for a colleague this morning, it struck me that a lot of the principles of user-centric design that we hold dear for interactive media and web development are not as readily applied to everyday objects and things you interact with on a day-to-day basis. Wouldn&#8217;t it be nice if they were?</p>
<p>To use the elevator in question as an example of borderline terrible usability, we joked on the ride up to the 5th floor about the flaws in the design of how something we all take for granted — and use regularly — works. Elevators are simple machines, right? They go up, down, and stop at various floors. You push a button and an alarm sounds, or you turn a key and lock it in place. A couple more buttons let you hold the doors open on a specific floor, or shut them if you&#8217;re so inclined. Nothing really complex to it, is there?</p>
<p>You&#8217;d be surprised at how much can go wrong with something so straightforward. Let&#8217;s look at a couple of specific examples of why this elevator makes for an inconvenient and at times incredibly frustrating user experience, and how we can draw parallels to UX design in the process.</p>
<p><span id="more-179"></span></p>
<h3>I pressed the button, didn&#8217;t I?</h3>
<p><img class="size-full wp-image-213" style="float: left; margin: 4px 8px 12px 0;" title="The notorious 'up' button" src="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/11/up_thumb.jpg" alt="The notorious 'up' button" width="240" height="214" />The elevator in question appears to have a mind of its own.</p>
<p>Take this scenario: I press the button in the lobby to go up; unbeknownst to me, one of the elevator cars, waiting in the lobby, already had its doors closing. They close, not stopping due to my button press, and the button deactivates itself automatically. I back up, not realizing that the call button is no longer selected, and wait impatiently until realizing that I have to press it again. Annoying, isn&#8217;t it?</p>
<p>So what&#8217;s wrong here, and how does this relate to interaction design?</p>
<p>Well, in this specific case, I&#8217;d like to draw your attention to proper error handling. When something doesn&#8217;t work properly, most folks expect some kind of messaging coming back their way explaining what went wrong, why, and what they can do to fix it. In the case of the elevator, there&#8217;s no feedback mechanism letting the user know that their request failed.</p>
<p>One of the core tenets of UX design in this bold, shiny, <a href="http://mashable.com/2008/10/18/speech-bubble-design/">message-bubble-happy</a> Web 2.0 world is to provide clear, obvious feedback to the user when they&#8217;re interacting with your web application. In the case of the elevator, it may be as simple as chiming a bell and holding the door open if it&#8217;s already open when you press the call button, but in your designs it&#8217;s something that needs to be taken into account. Have a standardized methodology for providing your users feedback in case of errors, and make it easy for them to correct what went wrong and try the action again. If it&#8217;s something they can&#8217;t fix, provide <a href="http://farm3.static.flickr.com/2027/2478076055_09e518d3ed.jpg">user-friendly messaging</a> that explains what&#8217;s going on, so as not to <a href="http://www.techcrunch.com/2008/05/20/twitter-something-is-technically-wrong/">cause a revolt amongst your users</a> (assuming it&#8217;s not a common error.)</p>
<h3>The old switcheroo</h3>
<p><img class="size-medium wp-image-197" style="float: right; margin: 0 0 8px 12px;" title="Buttons" src="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/11/buttons2-209x300.jpg" alt="Buttons" width="209" height="300" /> This one gets everyone who uses this elevator at one time or another. Regular users of the elevator will get used to buttons being in a certain location. This elevator is special; the buttons for opening and closing the doors are inverted on the other side of the elevator. If you&#8217;re accustomed to where they are on one side, you&#8217;ll automatically hit the same button on the other side&#8217;s panel — in this case, having the opposite of the intended effect. Oops!</p>
<p>There&#8217;s a pretty striking parallel here to web site navigation design: switching navigational elements from page to page on a web site will definitely confuse your users. Why would you design an elevator with mirrored navigation controls? It appears that many of our best practices in interactive media would apply just as easily to industrial design.</p>
<p>While changing design elements around between templates on a site might work as long as their positioning is clearly defined from page to page, you should really spend the time and justify <em>why</em> you need to build an inconsistent navigation. In our test subject&#8217;s case, there&#8217;s no clear reasoning behind the mirrorring of the top row of buttons, all the while leaving the bottom two buttons in the same positions. It seems quite random, considering they&#8217;re the only set of controls where the positioning has changed, from one side of the elevator to the other.</p>
<p>User testing — even the so-called &#8220;<a href="http://ravven.wordpress.com/2008/09/25/the-mother-test/">Mom test</a>&#8221; — goes a long way in cases like this — what may seem visually pleasing or quirky as an interaction designer may cause your users no end of grief and frustration. Take the time to not only ensure that your site&#8217;s navigation is consistent and well-structured, but also to test your designs with users who may not be web-savvy and see if it stands up to their usage. Designers and developers have a tendency to become blind to their own work, as time passes; what makes perfect sense to you may have the opposite effect on your users. Enchanting your audience with an attractive, yet highly-usable design and information architecture will help to enlist regular users. These happy regulars, in turn, may lead to more sales, or, with luck, a core group of users who evangelize your site or product and save you time, energy, and money in the long run.</p>
<h3>Supporting information of questionable value</h3>
<p><img class="size-full wp-image-206" style="float: right; margin: 4px 0 0 16px;" title="Clear instructions?" src="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/11/instructions_thumb.jpg" alt="Clear instructions?" width="180" height="240" /><img class="size-full wp-image-204" style="float: right; margin: 4px 0 8px 12px;" title="In case of fire..." src="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/11/in_case_of_fire_thumb.jpg" alt="In case of fire..." width="179" height="240" /> I always find the warnings attached to elevators in high-rises highly entertaining, and this one is certainly no exception.</p>
<p>Notice the strangely highlighted words in the fire warning on the left? &#8220;<strong>Fire Use</strong>&#8221; and &#8220;<strong>Not</strong>&#8221; are what stand out to me at a quick glance. Does that make much sense to you?</p>
<p>Beside it, we have an elaborate schematic of the 5th floor, including our emergency exits, the locations of the nearest fire extinguishers, telephones, and of course, the ever-important bathrooms. If I&#8217;m at the office and a fire breaks out on my floor, am I going to sit for five minutes trying to decipher a cryptic blueprint, make a quick trip to powder my nose, or am I going to run down the emergency stairs at full-tilt and pull the nearest fire alarm?</p>
<p>What am I getting at with all of this? Providing clear, concise supporting information on your site is just as important as your visuals and textual copy. As <a href="http://www.useit.com/alertbox/9605.html">Jakob Nielsen</a> preaches, use consistent and obvious language, placement, and terminology to refer to navigational elements and other areas of your site. Providing a help area for your users to communicate with you — and to refer to in case of the inevitable problems that occur while running a large site — is also an important task that may get neglected in favour of further development of new or more elaborate features. Don&#8217;t let those things fall by the wayside and you&#8217;ll be doing yourself a favour.</p>
<p>Do you have any interesting experiences with the usability of everyday objects that you&#8217;d like to share? If so, we&#8217;d love to hear about them.</p>
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		<item>
		<title>UE Done Right In Calgary and Regina</title>
		<link>http://ueblog.habaneros.com/2008/11/18/ue-done-right-in-calgary-and-regina/</link>
		<comments>http://ueblog.habaneros.com/2008/11/18/ue-done-right-in-calgary-and-regina/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 19:45:18 +0000</pubDate>
		<dc:creator>Kathleen</dc:creator>
		
		<category><![CDATA[Calgary]]></category>

		<category><![CDATA[Conferences]]></category>

		<category><![CDATA[Design]]></category>

		<category><![CDATA[Regina]]></category>

		<category><![CDATA[User Experience]]></category>

		<category><![CDATA[UE]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/?p=175</guid>
		<description><![CDATA[Ben and I are going on the road to teach about our user experience process at Habañero. We will be visiting Calgary on December 3 &#38; 4, and Regina on January 26 &#38; 27. Brrrrr!
Course Synopsis
In this course you will explore a number of tools and techniques that you can integrate into any website, intranet, [...]]]></description>
			<content:encoded><![CDATA[<p>Ben and I are going on the road to teach about our user experience process at Habañero. We will be visiting Calgary on December 3 &amp; 4, and Regina on January 26 &amp; 27. Brrrrr!</p>
<h3>Course Synopsis</h3>
<p>In this course you will explore a number of tools and techniques that you can integrate into any website, intranet, or software development process to create a first-class user experience. You will be able to try many of the approaches illustrated in the seminar through a number of hands-on activities and exercises.</p>
<p>Every participant will leave the course with a wide array of user experience tools and techniques. In addition, we will provide a comprehensive set of course materials and templates — a valuable resource when using the described techniques in your own environment.</p>
<p><a href="https://www.uedoneright.com">UE Done Right</a></p>
<p>The cost of the course is $799, but you can sign up with the Habañero client rate of $499, if you email me and mention you read about it on the blog.</p>
<p>Hope you can come, it will be a fun two days!</p>
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		<item>
		<title>Working the process</title>
		<link>http://ueblog.habaneros.com/2008/10/28/working-the-process/</link>
		<comments>http://ueblog.habaneros.com/2008/10/28/working-the-process/#comments</comments>
		<pubDate>Tue, 28 Oct 2008 23:49:03 +0000</pubDate>
		<dc:creator>Kathleen</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Team Work]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[User Experience]]></category>

		<category><![CDATA[agile]]></category>

		<category><![CDATA[prototype]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/?p=149</guid>
		<description><![CDATA[A new quarter has started at Habañero, which means new rocks to help improve internal processes. A small group from the UE Team were tasked to develop a solution to help communicate the UE process to the rest of the organization. Through discussion and analysis, we have come up with a pretty nifty (and still [...]]]></description>
			<content:encoded><![CDATA[<p>A new quarter has started at Habañero, which means new rocks to help improve internal processes. A small group from the UE Team were tasked to develop a solution to help communicate the UE process to the rest of the organization. Through discussion and analysis, we have come up with a pretty nifty (and still top secret) tool for collaborative project planning.</p>
<p>I&#8217;ve found the process we&#8217;ve been following very effective. We&#8217;ve iterated an prototype very quickly and with a very small resource cost. Some points I think are key to this being so successful:</p>
<ul>
<li><strong>Quick meetings often.</strong> The team meets on a regular basis often to keep the momentum and excitement of the project flowing. This keeps our ideas fresh and interest strong. </li>
<li><strong>Manageable take-away homework.</strong> Each team member takes on a small task to complete prior to the next meeting. That way, no one team member is stuck with huge time consuming tasks. Also, it keeps the project moving foward even though we aren&#8217;t together working on it.</li>
<li><strong>Working meetings.</strong> At each meeting, we review the homework and revise it together, so the deliverables changed quickly and organically. Many points of perspective can be integrated at each stage of progress.</li>
<li><strong>Always a prototype.</strong> By keeping the mentality that the deliverable is always in beta, we don&#8217;t hang on to one solution. No one is too attached to the outcome, and we are able to let go of ideas quickly. Constant improvement is the mantra, and making mistakes is easier to accept.</li>
<li><strong>Something tactile as soon as possible.</strong> We visualize our ideas as soon as possible to see if they work. That way, impossible ideas are discovered sooner rather than later. Also, we have a constant feeling of accomplishment as we are moving ahead with our tool.</li>
</ul>
<p>The team discussed these strengths of the progess, and we discovered we are adapting an agile method to our project. Pretty cool! Stay tuned, we will be finished our tool soon, and we will post about it here.</p>
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		<item>
		<title>The guy who invented this is a genius!</title>
		<link>http://ueblog.habaneros.com/2008/10/24/the-guy-who-invented-this-is-a-genius/</link>
		<comments>http://ueblog.habaneros.com/2008/10/24/the-guy-who-invented-this-is-a-genius/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 16:36:40 +0000</pubDate>
		<dc:creator>Jasvir</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/?p=146</guid>
		<description><![CDATA[I found out about a neat feature in Photoshop CS4 yesterday - content aware editing. It&#8217;s pretty neat to see it in action (scroll halfway down the page to play the video).
This feature intelligently re-sizes, or re-targets, images by being aware of the content in the image (skin tones, objects, etc.). Using this tool, you [...]]]></description>
			<content:encoded><![CDATA[<p>I found out about a neat feature in Photoshop CS4 yesterday - content aware editing. It&#8217;s pretty neat to <a href="http://www.adobe.com/products/photoshop/photoshopextended/features/?view=topnew">see it in action</a> (scroll halfway down the page to play the video).</p>
<p>This feature intelligently re-sizes, or re-targets, images by being aware of the content in the image (skin tones, objects, etc.). Using this tool, you can scale an image without skewing it. For example, if two people are standing next to each other a few feet apart, they will appear to stand closer or farther apart, while parts of the background slowly disappear. No cropping or awkward scaling necessary!</p>
<p>I have not tested this out with some of my own images, but this could be a useful feature to use during website projects when we have to get images to fit within CMS templates.  Usually, there are some parts of the website that rely heavily  on imagery, and on imagery that fits in with the design in the correct proportion. To update these areas of the site, the content author has to find or crop images into the right dimension. This new Photoshop trick could make things much easier!</p>
<p>The other thing that blows me away is how simple this idea is, yet has to be really complex to execute. I took pattern recognition back in my university days, and I can&#8217;t even begin to imagine all the math that goes into this.  I have much respect for the guy who came up with this one.</p>
<p>I hope you get a chance to check it out, and leave a comment to let us know what you think of this feature, or anything else that sparks your interest with CS4!</p>
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		<item>
		<title>The Little Intranet That Could</title>
		<link>http://ueblog.habaneros.com/2008/10/08/the-little-intranet-that-could/</link>
		<comments>http://ueblog.habaneros.com/2008/10/08/the-little-intranet-that-could/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 22:58:05 +0000</pubDate>
		<dc:creator>Kathleen</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Intranet]]></category>

		<category><![CDATA[SharePoint]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/?p=116</guid>
		<description><![CDATA[After many months of concepting, designing, developing and iterating, we are proud to announce the launch of Canadian Pacific&#8217;s intranet. RailCity grew from the original CP intranet, RailTown. RailCity was originally just the name for the project, but it quickly grew on everyone and became the name of new intranet. This is a good example [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-130" style="margin-right: 15px;" title="railcity_logo3" src="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/10/railcity_logo3.jpg" alt="" width="200" height="78" />After many months of concepting, designing, developing and iterating, we are proud to announce the launch of Canadian Pacific&#8217;s intranet. RailCity grew from the original CP intranet, RailTown. RailCity was originally just the name for the project, but it quickly grew on everyone and became the name of new intranet. This is a good example of how choosing a name and using it as much as you can around the office can help give the intranet a persona, make it a real thing that everyone can refer to. It&#8217;s also a nice way to test out names, to see how easily they are adopted.</p>
<p><a href="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/10/railcity_homepage1.jpg"><img class="alignleft size-medium wp-image-133" style="margin-right: 15px;" title="railcity_homepage1" src="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/10/railcity_homepage1-196x300.jpg" alt="RailCity Homepage" width="196" height="300" /></a></p>
<h3>The Visual Design</h3>
<p>The visual design was inspired by two directions: historical train design and newspaper typography. Newspaper design was a natural fit for RailCity, as it has a lot of news and announcement content that is being communicated. I see intranets as interactive corporate newsletters, so why not take cues from some of the great design conventions used in news sites and use them? I used a myriad of type sizes and settings, along with a mix of serif heading and sans serif type for maximum scanability. And of course the rich history of train design could not be ignored: the number one employee feedback was that they wanted to see the trains. There are all sorts of train artefacts at the CP head offices, and I gave hints of that culture in the background pattern, the logo, the breadcrumb styling and some of the modeling on the navigation.</p>
<h3>Getting to Know SharePoint</h3>
<p>The SharePoint platform introduced a whole other challenge. Due to the size and complexity of the project, we wanted to use as much of the out-of-the-box functionality as we could. I had to get up to speed with SharePoint, and I followed these guidelines:</p>
<ul>
<li><strong>Use it</strong> I spent many hours in our MOSS sandbox creating team sites, adding web parts and noodling around. Understanding the user experience was key.</li>
<li><strong>Look at the built-in customization</strong> I took a look at the built in templates and styles that SharePoint offers, so I could understand how to change the look and feel.</li>
<li><strong>Understand the code behind the interface</strong> We took screenshots and overlayed coloured areas to represent CSS styling so we knew visually what areas were controlled by what code.</li>
<li><strong>Ask the developers questions</strong> I relied pretty heavily on my developers for their expertise and understanding of the product. If I wanted to change something, i asked questions first to avoid headaches later.</li>
<li><strong>Break the rules!</strong> Where there was room to move, we found it together.</li>
</ul>
<p><a href="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/10/railcity_collaboration.jpg"><img class="alignleft size-medium wp-image-134" style="margin-right: 15px;" title="railcity_collaboration" src="http://ueblog.habaneros.com/uecelebs/wp-content/uploads/2008/10/railcity_collaboration-270x300.jpg" alt="" width="196" height="210" /></a></p>
<h3>Making the Design Work</h3>
<p>We developed both publishing pages and collaboration pages, and you can see how the collaboration template mimics the publishing page design. It&#8217;s pretty cool what you can do with changing a few background images, typography and a little style. We wanted to have a relatively seamless experience between the two areas of the site, but we knew there would be differences due to the highly dynamic nature of collaboration pages.</p>
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		<title>Mad Men &#038; the Creative Process</title>
		<link>http://ueblog.habaneros.com/2008/10/01/mad-men-the-creative-process/</link>
		<comments>http://ueblog.habaneros.com/2008/10/01/mad-men-the-creative-process/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 16:44:27 +0000</pubDate>
		<dc:creator>Jasvir</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Team Work]]></category>

		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/?p=112</guid>
		<description><![CDATA[I have to admit that I am starting to watch more TV now that the fall season has started. One of my favourite shows right now is Mad Men. If you haven&#8217;t see it, it&#8217;s a show that takes place in the early &#8217;60s and follows characters who work in an ad agency in New York.
One [...]]]></description>
			<content:encoded><![CDATA[<p>I have to admit that I am starting to watch more TV now that the fall season has started. One of my favourite shows right now is <a href="http://www.amctv.com/originals/madmen/">Mad Men</a>. If you haven&#8217;t see it, it&#8217;s a show that takes place in the early &#8217;60s and follows characters who work in an ad agency in New York.</p>
<p>One of my favourite parts of the show is when they show elements of the creative design process. Don&#8217;t get me wrong, this isn&#8217;t the main focus of the show (the stories between characters definitely take precedence), but it&#8217;s fun to see the ideas they come up with at work and little snapshots of how they got there.</p>
<p>Here are some observations I had while watching some recent episodes - which I think still ring true in the design work we do today:</p>
<p>1. <strong>Ideas can happen anywhere.</strong> I loved seeing on a recent episode all the napkins that Don Draper (a creative guy who is the main character of the show) scribbles on to collect his ideas. His wife was rummaging around in a drawer and digs up all these napkins from different bars, restaurants, etc. All of them had sketches or ideas for tag lines - and not phone numbers! It was a fascinating glimpse into how the creative process works for Don and gives me more reason to carry around <a href="http://www.moleskineus.com/squaredpocket.html">my little Moleskine</a> everywhere.</p>
<p>2. <strong>Don’t be afraid to talk about your own story.</strong>I also enjoy how Don ties his own personal experiences into the products he markets. A memorable scene in a show from last season was his pitch for the &#8216;Carousel&#8217; or the circular slide projector. Don was trying to sell his idea for the Carousel by using his family and personal photos to tell a story. The dramatic tension in the episode had been built up by that point too, but it was an interesting take on the vulnerability of our own stories and how they can often create connections between strangers and of course, clients. There is a fine line in bringing up personal references during a design review for say, a website, but the stories that come from real anecdotes can be quite powerful if used appropriately.</p>
<p>3. <strong>The &#8216;AHA&#8217; moment takes time</strong>. On some episodes, the characters are shown going through a series of brainstorming meetings to talk about ideas and review collateral. It&#8217;s pretty typical that a team meets regularly and shares ideas, but it&#8217;s also fun to see all the evolutions it takes to get to a final product. You regularly see drawings and slogans ripped up, product names change (remember the Relaxicisor &gt; Rejuvenator?), and Don leading his team to the &#8220;A-HA&#8221; moment at the right time. You also see client meetings where ideas don&#8217;t go over so well, which in the end results in a better product as the team is forced to go back to the drawing board. You can&#8217;t rush the design process sometimes!</p>
<p>Mad Men is a show that has me addicted - if you haven&#8217;t checked it out yet, I highly recommend it.</p>
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		<title>Graduation Day</title>
		<link>http://ueblog.habaneros.com/2008/08/13/graduation-day/</link>
		<comments>http://ueblog.habaneros.com/2008/08/13/graduation-day/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 00:02:02 +0000</pubDate>
		<dc:creator>Kathleen</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Team Work]]></category>

		<category><![CDATA[Vancouver]]></category>

		<category><![CDATA[EMD]]></category>

		<category><![CDATA[Langara College]]></category>

		<category><![CDATA[teaching]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/?p=106</guid>
		<description><![CDATA[The school year is complete for my students in the EMD program at Langara College. The EMD program is pretty intense, a full three semesters of design, code and theory (and not necessarily in that order). The group was easily working up to 60 hours week with all of their assignments and classes. They are [...]]]></description>
			<content:encoded><![CDATA[<p>The school year is complete for my students in the <a href="http://www.langara.bc.ca/cs/programs/EMDP.html">EMD program</a> at <a href="http://langara.bc.ca/">Langara College</a>. The EMD program is pretty intense, a full three semesters of design, code and theory (and not necessarily in that order). The group was easily working up to 60 hours week with all of their assignments and classes. They are happy to be done!</p>
<p>Checkout <a href="http://www.vol16.com/">the website</a> that showcases their portfolios. I am pretty impressed with the progress they have made over the year, and it is cool to see which area each student has taken a personal interest. </p>
<p>I find teaching very gratifying, I have always enjoyed school and this is one way I can keep in touch with the spirit of learning, not to mention all the new emerging web experiences and technologies. Can&#8217;t wait for next semester to begin!</p>
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		<item>
		<title>A website as an application</title>
		<link>http://ueblog.habaneros.com/2008/04/03/a-website-as-an-application/</link>
		<comments>http://ueblog.habaneros.com/2008/04/03/a-website-as-an-application/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 18:42:22 +0000</pubDate>
		<dc:creator>Jasvir</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[User Experience]]></category>

		<category><![CDATA[Applications]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/2008/04/03/a-website-as-an-application/</guid>
		<description><![CDATA[There’s been a lot of talk lately of extending websites out from the browser (Silverlight, Expression Blend, Adobe AIR) and recently I found about Mozilla Prism. Mozilla is now at the point where they are releasing a new prototype that splits a website out of Firefox and installs it as a separate application on the [...]]]></description>
			<content:encoded><![CDATA[<p>There’s been a lot of talk lately of extending websites out from the browser (Silverlight, Expression Blend, Adobe AIR) and recently I found about <a href="http://labs.mozilla.com/2007/10/prism">Mozilla Prism</a>. Mozilla is now at the point where they are releasing a new prototype that splits a website out of Firefox and installs it as a separate application on the desktop. (Go to <a href="http://labs.mozilla.com/2008/03/major-update-to-prism-first-prototype-of-browser-integration/">this blog post</a> to find out more, and scroll about halfway down the page to see a screenshot of the menu item in Firefox).</p>
<p>The user experience of this is interesting – it’s a one click operation from the browser with nothing to install, nothing to wait for - it’s just all part of the browser with a desktop icon. If it all works as described, it’s much simpler than other options out there. </p>
<p>This will be an interesting space to watch, and I’m starting to think about how the websites we build today are going to change into much richer applications in the future, where a user can choose how and where they want to run them. </p>
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		<item>
		<title>Tired of your personalized Google home page?</title>
		<link>http://ueblog.habaneros.com/2008/01/21/tired-of-your-personalized-google-home-page/</link>
		<comments>http://ueblog.habaneros.com/2008/01/21/tired-of-your-personalized-google-home-page/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 02:32:18 +0000</pubDate>
		<dc:creator>Barbara</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Personalization]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/2008/01/21/tired-of-your-personalized-google-home-page/</guid>
		<description><![CDATA[There are a couple new and different themes for the Google home page.  The Earth Light theme is very nice if you want to see if your friends around the world are in daylight or not, and the Simplicity is Complex is a cool and very different look from the other themes.
By the way, [...]]]></description>
			<content:encoded><![CDATA[<p>There are a couple new and different themes for the Google home page.  The Earth Light theme is very nice if you want to see if your friends around the world are in daylight or not, and the Simplicity is Complex is a cool and very different look from the other themes.</p>
<p>By the way, despite two recent posts about Google products, I&#8217;ve not taken it upon myself to promote Google products. Google and I just happen to spend quite a bit of time together.</p>
<p>Earth Light:</p>
<p><img src="http://themeapi.googlecode.com/svn/trunk/fuse/fuse680x116.jpg" alt="Earth Light " /></p>
<p>Simplicity is Complex:</p>
<p><img src="http://skins.gmodules.com/ig/skin_fetch?type=2&amp;url=http://themeapi.googlecode.com/svn/trunk/maeda/maeda680x116.jpg" alt="Simplicity is Complex" /></p>
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		<item>
		<title>New horizons</title>
		<link>http://ueblog.habaneros.com/2008/01/14/new-horizons/</link>
		<comments>http://ueblog.habaneros.com/2008/01/14/new-horizons/#comments</comments>
		<pubDate>Mon, 14 Jan 2008 20:56:03 +0000</pubDate>
		<dc:creator>Kathleen</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://ueblog.habaneros.com/2008/01/14/new-horizons/</guid>
		<description><![CDATA[I&#8217;m excited to announce that I am co-teaching the Interface Design course at Langara College this semester. Part of the Electronic Media Design (EMDP) program, it&#8217;s a fast-track one-year program in all things electronical - music, video, websites, etc. I was fortunate to be in the right place at the right time - having coffee [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m excited to announce that I am co-teaching the Interface Design course at Langara College this semester. Part of the <a href="http://www.langara.bc.ca/cs/programs/EMDP.html">Electronic Media Design (EMDP)</a> program, it&#8217;s a fast-track one-year program in all things electronical - music, video, websites, etc. I was fortunate to be in the right place at the right time - having coffee at <a href="http://www.pradocafe.com/">Prado</a>, ran into my friend Haig, who is now teaching for <a href="http://www.eciad.ca/">ECIAD</a> and needs to lighten his workload. We are tag-teaming the first semester and then I will take it over in May. Which is great, as it would be a lot to take on a new course, learn the curriculum and stay at least 3 steps ahead of the students. And I get the pleasure of learning from <a href="http://en.wikipedia.org/wiki/Haig_Armen">Haig Armen</a>, who taught me web design at SFU so many years ago. </p>
<p>It wasn&#8217;t too long ago that I was fumbling around in the world of HTML and CSS, and I&#8217;m so happy to share my knowledge with a bunch of eager minds. It feels really good to give something back.</p>
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