MGDC?!? Not another acronym!

Actually, this is one I am proud to have. I have been awarded my Professional Membership in the Society of Graphic Designers of Canada!

I’ve been a practicing designer for ten years now, and I finally decided to join the organization. It was an interesting process, as I had to prepare a portfolio of my work, along with an explanation of the strategies and considerations that formed the designs. I think the most unnerving part was knowing my work would be reviewed by my peers in the GDC on strategy, typography, use of imagery, implementation and presentation, and that I had to score well to become a member. I feel honoured to be recognized by my peers as a professional practitioner, and I am excited to be part of a supportive, creative community.

I’m pretty impressed so far with the open communication I have experienced within the organization, and I’m looking forward to getting out to the events to meet more of the community and share ideas. Above all, I can only hope this will help improve my work and to deliver more excellent value to our clients.

Visual Thinking and Note-taking

Yesterday, I attended an online webinar put on by VizThinkU entitled Visual Note-taking 101. The speakers/sketchers were a wonderfully talented bunch including Austin Kleon, Sunni Brown and Mike Rohde and moderated by Dave Gray (XPLANE). The format was informal and took us through a variety of techniques around visual thinking over a joyous 3-hours. Check out some of the great sketches from the session by Austin (included below with permission - thanks Austin!).

Mike Rohde

Some take-aways from the session:

Drawing is pictures and words together in space. Visual thinking is comprised of drawings, to which we add words to fine-tune meaning and then we can arrange and juxtapose to create connections. Interestingly, the wireframes we Information Architects produce are comprised of the same elements and all are critical to someone understanding our work.

Everyone can draw. You just need to learn the basics. Using Dave Gray’s visual alphabet it really isn’t hard to draw most things. The basics include the following: a point, a line, a circle, a square and a triangle (you can extend this as well a bit with a rectangle and a swirl).

Many clients like to say they can’t draw and I think this is a great way to show them they can and get them involved in sketching out ideas and their user experience. I’ve been using this same technique with my son over the past few months and it’s amazing to see how quickly kids can learn to draw using these principles.

3526504940_7fd75fc735_oBuild a symbol library and vocabulary. Each of the presenters yesterday had a toolkit of things they use regularly. Austin has a particular way of drawing clouds and the sun; Sunni breaks her drawings into sections with dividers to make things easier to digest; while Mike uses typography and design basics (layout, size, color, shading) to show importance on the page. All of these are elements they can use quickly and easily and pull from their toolkit as needed. I see this as similar to the modular thinking and frameworks based work many IA’s and developers are now using to speed up work.

Start where you like. Austin likes to start in the middle and work his way out, Sunni tends to start top left of her paper (usually adding a title, the company logo, etc.), while Mike starts where it feels best to begin. All were valid approaches and changing up where you start sketching may help shift how you approach your work.

Listening when sketching is a fine art. Some tips from the session included:

  • Listen to the speakers tone, volume, cadence, emphasis, speed, metaphors and similes, references to structure and gestures when determining what to draw
  • Prioritize what you are capturing
  • Cache ideas with simple reminders (like bread crumbs) when you can’t catch everything being said
  • Relax and don’t worry about what others think of your drawings
  • Add your own personality (each of the presenters had their own style)
  • Keep it simple

There were also some great books referenced during the webinar worth checking out:

  • Ed Emberley’s Drawing Book: Make a World - Edward Emberley
  • Handbook of Pictoral Symbols - Rudolf Modley
  • Beyond Bullet Points - Cliff Atkinson
  • What It Is - Lynda Barry

Happy visual thinking!

H Pack: Plans of Steel

Funny title, I know. But sometimes you have to choose a funny name to make waves. Let me tell you about a little internal project that has changed the way we work together, in delightful ways.

The Project

A while back, I told you about our experiments in agile design, how we were applying agile methodologies in working groups to get results faster. Our working group was tasked to find a better way to explain our UE process to the organization and our clients. We felt that the nuances were getting lost in translation, and perhaps a few tools would help our colleagues in those conversations that count. We envisioned a master spreadsheet, complete with every UE task known to man, subdivided by roles and wired with rates, so our project managers could have a way to devise estimates. We also envisioned a Tuftesque super graphic that would explain the dance of roles, tasks and deliverables; a veritable work of art that would leave no one in question of our process. It was that easy, right?

More Questions

Our hypothesis soon began to generate more questions than answers. Although the master spreadsheet is useful, it does cause headaches for us that are more visually inclined. It also lent to creating rigid, waterfall processes, which gave no room for flexibility and creativity. How is this helpful for team members? Also, how were we going to create that super graphic? Our process changes from project to project, so how could one graphic and spreadsheet explain it all? Perhaps we should create multiple graphics for types of projects? How do we get to those frameworks?

These questions led to some interesting answers. To come up with the diagram prototypes, we decided to write the tasks on bits of paper and try some configurations on a tabletop. We quickly jumped to creating permanent magnets to be used on the magnetic white board, on which project specific notes could be written quickly. Reuse, recycle, recreate! Plans of Steel, no less!

The Results

We’ve been using the H Pack internally now for a few months, and we have seen some great successes:

  • Project estimation time has been cut in half.
  • Unique and innovative approaches are developed collaboratively with all team players.
  • By giving everyone a voice at the table, project engagement and ownership has increased.
  • Understanding our colleagues’ roles happens in context to specific project objectives.
  • Critical discussions happen early on.

We are always adding more tasks and deliverables to the H Pack as each team uses it. It continues to become a richer source of knowledge at Habañero. And it gives us time to spend time together working, which can be a whole lot of fun!

Movie Review: Objectified

Last week a few us at Habanero went to see Objectified, which is a film about designing objects as well as the people and process behind them. The director, Gary Hustwit, was at the screening at the Rio Theatre to introduce the film and to answer questions after. I think it’s great to see the personal connection to a film, especially how passionate and curious he is about design. It was also neat to learn that he works right up to the last minute like the rest of us - the day before the worldwide premiere, he was up all night editing the film!

I had no idea how this film would approach “design” and “objects,” which are such broad terms. The film covered a lot of ground - everything from toothpicks to laptops, and people from Jonathan Ive (Apple) to Andrew Blauvelt (Walker Art Museum, Minneapolis).  The time passed quickly though, it was a fascinating and engaging look at object design.

If you haven’t seen the film, I promise I won’t ruin it for you, but I do want to highlight a couple of moments that stood out for me:

The Japanese toothpickobjectified

One of the curators of a museum was discussing the simple toothpick, which I’m sure you have in your kitchen somewhere. Apparently there is a little cut-out at the top that you rip off the end of the toothpick. In Japan, people rest the toothpick in the cut-out to keep it off a surface and to indicate that it’s used. I had no idea people in Japan did that! It’s amazing that different cultures use things in different ways , and that something as simple as a toothpick has such intricate attention to detail.

Cardboard phones, anyone?

In this wasteful society, we upgrade cell phones, computers and other things quite frequently. What if electronics such as phones were made out of cardboard? It was an interesting idea proposed by one of the designers in the film during the discussion of sustainability. It’s an interesting notion because we tend to buy things that we think should last, including buying protective cases for phones and Ipods. But a few years later, we upgrade and throw those things out. What if we bought these things so they could be easily recycled or thrown out?

It’s not only about designing objects, but process too

Jonathon Ive at Apple showed pieces of MacBooks and how the laptop comes together in a behind-the-scenes look of designing Apple products. They try to use less material and less steps to build computers to reduce the build complexity of the machine. It was interesting to hear Jonathon discuss that they not only design the final product, but they have to design how the product comes together. In other words, they spend just as much time designing the process as designing the final object itself.

All in all, this was an enjoyable film for me. It wasn’t too design-heavy either - it’s approachable for all kinds of audiences. It did seem a bit consumerism-focused, but that is what drives design, marketing, and the making of all these things in the end. Gary made the point a couple of times after the film that it is us as a society that is driving design for all kinds of things, and we have to question the need for these objects in order for companies to change their behaviour.

Overall, this movie is a must-see for designers of all kinds, as well as your mothers so they can understand what it is that you do! Hope everyone had a great Mothers Day.

Saying Woah

I don’t know about you, but I get awfully busy sometimes. Work projects, teaching, personal time, sometimes I over-extend myself and I am left feeling that the most important things to me get dropped so that I can keep up on my promises.

I recently read an article in Yoga Journal about practicing aparigraha (greedlessness) at the table, one of the ethical practices of yoga. This idea of not taking more than we need or can use is a tough one in our Western culture, where consumption and competition seem to be hard-wired. And I wonder, how does this play out in an economic time that scarcity is becoming the norm?

The article speaks about how scarcity can create a poverty mentality, in that you feel you don’t have enough so you take more than you need, or what will be good for you. This in turn results in an inability to digest what we take in, which can lead to sickness.

Fortunately, Ayurveda gives some guidelines on how to determine how much to consume. Our bodies are beautifully designed, and the right amount is what will fit in two cupped hands. You can also use the measure of 50% solid, 25% liquid and 25% air. But how does this relate to time, work and staying solvent?

For me, I like to use a calendar to mark out my personal life, appointments, work responsibilities and fitness. I know, it seems rigid, but it actually gives me a good indication what I can take on, and what I need to say no to. And when I colour code the entries, like using blue for work and pink for fitness, I get a really quick indication of how balanced my days are. Checking in with my calendar also gives me that time to say woah, think about what I am committing to, and if it’s really the right thing for me, my values and my goals. I am less inclined to grasp, and more inclined to be happy with what I have.

I also find that if I do have a million commitments, I still strive to immerse myself in the task at hand, and do not think about the other millions. But being fully present in the moment, I can give my best to clients and students, instead of doing just enough to get it done and running off to the next thing without properly finishing the first. This can be incredibly difficult, what with Twitter, Yammer, email and many other distractions! By allowing myself the time to completely “digest” my work, I hope it will continue to nourish my practice, make successful, meaningful projects, and happy clients.

What do you do to keep yourself sane and in balance?